To s!ash Ну да Самая техничная - последняя - убирает отдачу у всех оружий, которые ей скажешь =) но она у меня чё-то нифига не делает. Дерьмо все эти команды ! парочку есть полезных, а осталное - излишки =)Кстати, кому интересно - конфиг одного ОтЦа : (не нашего! из инета !) //******************************************************************************************** //*****************************BPOgE config... by -Lucky :)- !!!****************************** //******************************************************************************************** clear echo "+==========================================================+" echo "| ###\ ###\ ###\ #######\ ###\ ###\ ###\ ##\ |" echo "| ###\ ###\ ###\ #########\ ###\ ###\ ###\ ##\ |" echo "| ###\ ###\ ###\ ###\ ###\ ###\ ###\ ###\ ##\ |" echo "| ###\ ###\ ###\ ###\ ######\ ###\##\ |" echo "| ###\ ###\ ###\ ###\ ######\ ####\ |" echo "| ###\ ###\ ###\ ###\ ###\ ###\ ###\ |" echo "| ###\ ###\ ###\ ###\ ###\ ###\ ###\ ###\ |" echo "| ########\ #######\ #########\ ###\ ###\ ###\ |" echo "| ########\ #####\ #######\ ###\ ###\ ###\ |" echo "+==========================================================+" echo " " echo " Config Lucky :) " echo " Counter-Strike " echo " " alias "w" "wait;wait;wait;wait;wait;wait;wait;wait;wait" w;w;w;w unbindall name "Lucky [:o)" model "" team "" skin "" //Клёвые кнопки bind "b" "buy" bind "f1" "13;grndarm" bind "F2" "31;grndarm" bind "f3" "slon;grndarm" bind "f4" "minislon;grndarm" bind "F5" "chooseteam" bind "F6" "buy;s8;s4;ws" bind "F7" "buy;s6;ws" bind "F8" "buy;s8;s4;buy;s8;s3;buy;s8;s3;ws" bind "F9" "buy;s8;s6;ws" bind "f10" "akcolt;grndarm;ws" bind "f11" "commag;grndarm;ws" bind "f12" "grndarm" //Тупые кнопки bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "`" "toggleconsole" bind "~" "toggleconsole" bind "+" "sizeup" bind "-" "sizedown" bind "i" "showbriefing" bind "p" "messagemode" bind "0" "slot10" bind "1" "slot1;r_drawviewmodel 0;bind mouse1 +gs" bind "2" "slot2;r_drawviewmodel 0;bind mouse1 +gs" bind "3" "slot3;r_drawviewmodel 1;bind mouse1 +attack" bind "4" "slot4;r_drawviewmodel 0;bind mouse1 +attack" bind "5" "slot5;r_drawviewmodel 1;bind mouse1 +attack" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "i" "say :)" bind "u" "say :(" //KOHTPOJlb bind "MOUSE1" "+attack" bind "mouse2" "+jump" bind "shift" "+attack2" bind "space" "+duck" bind "a" "+moveleft" bind "d" "+moveright" bind "s" "+back" bind "w" "+forward" bind "f" "+use" bind "q" "impulse 100" bind "pause" "impulse 101" bind "r" "drop;w;w;slot1;r_drawviewmodel 0" bind "t" "timeleft" bind "m" "pause" ////Фичи//// //# Show/hide weapon alias rdm1 "r_drawviewmodel 0;bind KP_MINUS rdm2" alias rdm2 "r_drawviewmodel 1;bind KP_MINUS rdm1" bind KP_MINUS "rdm2" //# Toggle run/walk alias +sp "+speed;echo - Walking... !!!" alias -sp "-speed;echo - Running... !!!" bind ctrl +sp //# Crosshair color bind KP_PLUS "adjust_crosshair" //# Nicknames bind KP_INS "name Lucky_[:o);echo name 'Lucky [:o)'" bind KP_END "name ezdakimaK;echo name 'ezdakimaK'" bind KP_DOWNARROW "name Kamikadze;echo name 'Kamikadze'" bind KP_PGDN "name K;echo name 'K'" bind KP_LEFTARROW "name kamikadze.by.ru;echo name 'kamikadze.by.ru'" bind KP_5 "name gpyr_HAPOga;echo name 'gpyr HAPOga'" bind KP_RIGHTARROW "name 6E3_yxa_-_HETy_CJIyXA;echo name '6E3 yxa - HETy CJIyXA'" bind KP_HOME "name KOTJIETA;echo name KOTJIETA" //# Stop+attack alias gs1 "cl_forwardspeed 0;cl_backspeed 0;cl_sidespeed 0;+attack" alias gs2 "cl_forwardspeed 400;cl_backspeed 400;cl_sidespeed 400;-attack" alias gostop1 "alias +gs gs1;alias -gs gs2;bind KP_SLASH gostop2;echo Stop+attack!" alias gostop2 "alias +gs +attack;alias -gs -attack;bind KP_SLASH gostop1;echo NoStop+attack!" alias +gs "+attack" alias -gs "-attack" bind KP_SLASH "gostop1" //# View weapon and reload alias +rel "+reload;r_drawviewmodel 1" alias -rel "-reload;r_drawviewmodel 0" bind "e" "+rel" //# Sound alias vol0 "volume 0.0; bind leftarrow vol0; bind rightarrow vol01; echo SOUND /0.0=========/" alias vol01 "volume 0.1; bind leftarrow vol0; bind rightarrow vol02; echo SOUND /=0.1========/" alias vol02 "volume 0.2;bind leftarrow vol01; bind rightarrow vol03; echo SOUND /==0.2=======/" alias vol03 "volume 0.3;bind leftarrow vol02; bind rightarrow vol04; echo SOUND /===0.3======/" alias vol04 "volume 0.4;bind leftarrow vol03; bind rightarrow vol05; echo SOUND /====0.4=====/" alias vol05 "volume 0.5;bind leftarrow vol04; bind rightarrow vol06; echo SOUND /=====0.5====/" alias vol06 "volume 0.6;bind leftarrow vol05; bind rightarrow vol07; echo SOUND /======0.6===/" alias vol07 "volume 0.7;bind leftarrow vol06; bind rightarrow vol08; echo SOUND /=======0.7==/" alias vol08 "volume 0.8;bind leftarrow vol07; bind rightarrow vol09; echo SOUND /========0.8=/" alias vol09 "volume 0.9; bind leftarrow vol08; bind rightarrow vol1; echo SOUND /=========0.9/" alias vol1 "volume 1; bind leftarrow vol09;bind rightarrow vol2; echo SOUND /1.=========/" alias vol2 "volume 2; bind leftarrow vol1; bind rightarrow vol3; echo SOUND /=2.========/" alias vol3 "volume 3; bind leftarrow vol2; bind rightarrow vol4; echo SOUND /==3.=======/" alias vol4 "volume 4; bind leftarrow vol3; bind rightarrow vol5; echo SOUND /===4.======/" alias vol5 "volume 5; bind leftarrow vol4; bind rightarrow vol6; echo SOUND /====5.=====/" alias vol6 "volume 6; bind leftarrow vol5; bind rightarrow vol7; echo SOUND /=====6.====/" alias vol7 "volume 7; bind leftarrow vol6; bind rightarrow vol8; echo SOUND /======7.===/" alias vol8 "volume 8; bind leftarrow vol7; bind rightarrow vol9; echo SOUND /=======8.==/" alias vol9 "volume 9; bind leftarrow vol8; bind rightarrow vol10;echo SOUND /========9.=/" alias vol10 "volume 10;bind leftarrow vol9; bind rightarrow vol10;echo SOUND /=========10/" bind leftarrow "vol0" bind rightarrow "vol05" //Отстой какой-то volume "0.3" suitvolume "0.780000" hisound "0.000000" bgmvolume "0.000000" pushlatency "-1000" _snd_mixahead "0.1" console "1" crosshair "1" gamma "3" brightness "2.5" fps_max "120.0" pausable "1" scr_conspeed "10000" viewsize "120" max_shells "0" max_smokepuffs "0" mp_decals "1" lookstrafe "0" lookspring "0" sensitivity "1.5" joystick "0" fastsprites "0" topcolor "30" bottomcolor "6" rate "25000" tracker "0" con_color "200 140 17" hud_saytext_time "5" zoom_sensitivity_ratio "1.5" net_graph "0" net_graphwidth "192" net_scale "5" net_graphpos "1" net_graphsolid "1" r_dynamic "1" r_drawviewmodel "0" r_bmodelhighfrac "5.0" r_mmx "1" r_decals "256" //==========================// s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" //==========================// gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" gl_mode "2" gl_picmip "2" gl_playermip "0" gl_polyblend "1" gl_spriteblend "1" gl_clear "1" gl_max_size "256" //==========================// cl_updaterate "20" cl_lw "1" cl_lc "1" cl_dlmax "128" cl_himodels "0" cl_idealpitchscale "0.8" cl_timeout "35" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "30" cl_cmdbackup "1" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" cl_showfps "1" cl_movespeedkey "0.45" cl_sidespeed "400" cl_upspeed "400" cl_bob "0" cl_bobup "0" cl_bobcycle "0.8" cl_righthand "1" //==========================// hud_capturemouse "1" hud_fastswitch "1" hud_centerid "1" hud_classautokill "1" hud_takesshots "0" //==========================// setinfo "vgui_menus" "0" setinfo "_vgui_menus" "0" setinfo "lefthand" "0" setinfo "ah" "0" setinfo "dm" "0" setinfo "_ah" "0" setinfo "_dm" "0" //==========================// sv_aim "0.000000" sv_gravity "800" sv_stepsize "18" sv_airaccelerate "10" //==========================// mp_fadetoblack "0" mp_buytime "0.25" mp_roundtime "3" mp_freezetime "0" mp_c4timer "35" mp_autokick "0" mp_tkpunish "0" mp_hostagepenalty "0" mp_mirrordamage "1" mp_forcecamera "0" mp_forcechasecam "1" mp_maxrounds "0" mp_winlimit "0" mp_timelimit "0" mp_limitteams "0" mp_startmoney "800" mp_fragsleft "0" mp_autoteambalance "0" mp_friendlyfire "0" mp_flashlight "1" mp_playerid "2" //Hehe, nado probovat :) //==========================// m_pitch "0.020" m_yaw "0.020" m_forward "1" m_side "0.8" m_filter "1.000000" hideradar +mlook -speed alias ww "wait; slot10" alias ws "ww;ww;ww;ww;ww;ww;ww;ww" alias s1 "menuselect 1" alias s2 "menuselect 2" alias s3 "menuselect 3" alias s4 "menuselect 4" alias s5 "menuselect 5" alias s6 "menuselect 6" alias s7 "menuselect 7" alias s8 "menuselect 8" alias w1 "wait; slot10; wait; slot10" alias ws "w1;w1;w1;w1" alias grndarm "buy; s8; s4; buy; s8; s2; buy; s8; s1; buy; s6; ws" alias slon "buy; s4; s6; buy; s6; ws" alias commag "buy; s4; s2; buy; s4; s4;buy; s6; ws" alias akcolt "buy; s4; s1; buy; s4; s3;buy; s6; ws" alias minislon "buy; s4; s5; buy; s6; ws" alias 13 "buy; s1; s3; buy; s7; ws" alias 31 "buy; s3; s1; buy; s6; ws" alias sl "slist" echo " (\(\" echo " (*.*)" echo "(')(')" echo " " echo "ver. 2.4.0 - 24.1.2003 " echo "config loaded... :)" echo " " w;w;w slist //-----------------------------Конец--------------------------------------------------// |